In this quick game, your guild of adventurers is ready for anything: battles, rescues, and the "liberation" of whatever pays the most. Choose a quest and roll the dice! You may win fame, and even recruit a new comrade for your party. Or you may fail, and slink back to the Tavern.
Don't fail!
Contents
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21 Quest cards
 
- 
One First Player card
 
- 
50 meeples
 
- 
Three six-sided dice